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Shadow Company: The Mercenary War

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Post by RogzielPantsu October 24th 2011, 1:03 am

Froom Doobic studios .-.

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Post by Alkasirn October 24th 2011, 5:21 pm

Fuck yes, finally a shooter with High Kills and Big Kills.
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Post by RogzielPantsu October 24th 2011, 8:37 pm

Did anyone notice that you can go invisible? :3
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Post by Nett[le]s October 24th 2011, 9:43 pm

That voice at the end...
ROUND START

You totally heard that, right?
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Post by Lenfried October 24th 2011, 10:01 pm

Operation Valiant Front: Combat Warfare 3
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Post by Careyious October 25th 2011, 6:49 am

Pwn, all that time spent farming unbes for your second 'tage is going to your head....
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Post by KaiserBlade October 25th 2011, 3:44 pm

If only my PC can handle something like that. ._.
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Post by noy October 30th 2011, 4:27 am

Heard some rehash CA gun sound like the M60 and Ak-47

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Post by KaiserBlade October 30th 2011, 6:04 am

NiggerRiceFarmer wrote:Heard some rehash CA gun sound like the M60 and Ak-47
Doobic Studios did make Combat Arms, so it's only natural that they would retain the sound files used for the guns in CA.

All gaming companies rehash sounds from previous games, especially if they make sequels to them, (CoD games during WWII, even if "new" weapons are introduced, they more than likely rehash sounds from other guns for those weapons).
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Post by RogzielPantsu August 15th 2012, 9:51 pm



Doobibaby... why do you throw your butt at Nexon? why? dubby why?
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